We have some exciting news for you all, Internet Explorer a new partnership with Ubisoft to launch the first ever Assassin’s Creed title on the modern web with HTML5, 3D WebGL graphics, and JavaScript. The Assassin’s Creed Pirates web-based experience is available now for free play in five languages worldwide. New gameplay based on the popular iOS Assassin’s Creed Pirates game allows you to step into the shoes of Alonzo Batilla, a young captain, racing his ship through the Caribbean seas, evading mines and other hurdles, amidst searching for treasure.
This ACP game demo was developed using the Babylon.JS open source framework – today developers have a tool that makes it simpler to build interoperable 3D games like this one.
Designed from the ground-up for the modern touch browser
Unfurl the sails and with a swipe of your finger on the virtual wheel, steer the ship through the deep blue Caribbean. Race your ship through an obstacle course and compete with pirates around the world to obtain the highest score. Each time the game is launched, a variation of the original scene is delivered – with changes in the weather and time of day – giving you a new experience each race. Now, pin the game to your Start screen, and have it handy for those few minutes you have to spare. With split-screen browsing, you can group Skype your friends and race your ship, simultaneously.
With even better 3D performance, enhanced touch capabilities, and recent improvements to WebGL, the recent updates toIE11 make it a great browser to try ACP on the web. Most games built for the web require a fixed screen resolution – the game only works in one size regardless of your device’s capabilities. The ACP demois truly different. Whether an 8-inch touch-first tablet or a 24 inch desktop with a mouse, ACP with IE11 adapts your browsing experience by detecting your Windows device and input type. Yet in keeping with our Rethink what the web can be mission, it is written with interoperable code – it works well across modern browsers and devices.
“When Assassin’s Creed Pirates was released on mobile, it received good praise for its groundbreaking visuals. We wanted to see if a game like this could be possible on the web. It’s difficult to really know where web-gaming is headed, but we can be sure that Babylon.JS and Internet Explorer today, in terms of gaming, are great platforms to demonstrate its potential,” said François Bodson, Studio Manager.
Built with Babylon.JS
Babylon.JS is an easy to use and powerful, open-source 3D engine built on WebGL, JavaScript, and TypeScript. Made by a team of four developer evangelists at Microsoft – David Catuhe, David Rousset, Michel Rousseau and Pierre Lagarde – it pushes the limits of 3D gaming on the web. With Babylon.JS, developers can quickly add collision detection, physics, lighting, camera angles, textures, effects, and new 3D scenes with minimal coding. Babylon.JS was developed from the ground up on top of adaptable shaders that are recompiled on the fly. It can run on many devices and allows you to use your own shaders (like the ocean shader in the ACP demo), without the burden of handling WebGL plumbing. You can get a complete tear-down on how ACP on the web was built and see more demos built with it at babylonjs.com or download the GitHub repo.
Take five minutes and try out Assassin’s Creed Pirates on the web. Then try your hand at coding your own Babylon.JS shader to win an Assassin’s Creed Collector’s Black Chest Edition and an XBOX ONE.
Developers, follow @iedevchat to learn more about Babylon.JS and our free web developer tools.
A million thanks for posting this inomaortifn.